GOGet Out Media& Communications
Commercial communications, partnerships, brand narratives and PR

We build brands and partnerships others talk about.

Get Out Media advises companies, brands and individuals on communication, branding and market positioning - with a particular focus on commercial partnerships in the experience and creator economy.

The team

Meet the Team

We work with clients ourselves - as operators with extensive experience and who have sat on both sides of the table.

Steen L. Laursen

Steen L. Laursen

Founder & CEO

Steen brings leadership experience from the experience economy - sports, entertainment and culture. He has helped Danish and international brands and individuals build stronger narratives, sharper positioning and commercial relevance through communication strategy, digital media development, commercial partnerships and hands-on advisory.

steen@getoutmedia.dk
Stephanie V. Nielsen

Stephanie V. Nielsen

Co-founder and Commercial Partner

Stephanie brings a strong local and international network, hands-on industry experience and a sharp, untraditional commercial perspective. Her background includes on-the-ground and behind-the-scenes experience from the gaming industry, giving her a strong understanding of culture, audiences and market dynamics.

stephanie@getoutmedia.dk
What we do

Stronger narratives. Sharper positioning. Higher commercial relevance.

We build commercial partnerships, amplify brands that stand clearly in the market, and help public profiles win the space that matters. The work runs from boardroom advisory to the craft behind a single story. Commercial communications with real value.

The digitalisation of experiences

Four markets we read closely.

The physical and the digital are merging. We track the sectors driving the experience economy forward - with numbers, not hunches.

Esport

Live entertainment, rewritten

Esport is the fastest-growing sector in live entertainment. The physical and digital are merging, and audiences are moving with them.

$5.1bnrevenue in 2026 · 641m global viewers
Streaming & creator economy

The creator is the new sports star

YouTube Gaming recorded 1.94bn hours of watch time in Q3 2024 alone. 58% of consumers have purchased a product recommended by a streamer. The behaviour has shifted.

58%have purchased on streamer recommendation
Creator leagues - Kings League

Gamified format, global momentum

Founded 2023. 7-a-side football with gamified rules. 150m livestreaming hours in 2025, 13bn impressions and a $63m investment round in February 2026. Now live in 7 markets.

13bnimpressions in 2025
AI & personalisation

Engagement is no longer broadcast

81% of sports executives expanded their AI use in the last year. AI delivers personalised content in real time - highlights, offers, fancam. The single-feed era is done.

81%of sports execs expanded AI use
Contact

Contact us

... or just send a mail or DM on LinkedIn.

Write to Steen